So there is still lots of packing to be done, but I also need to find time working on my site. I wanted to present the design work I did on my wife's book with some 3D product renders. I need a 3D tool that suits my needs.
3DS Max was the first 3D software I learned, but switched to Maya when I got a job at Guerrilla Games as a texture artist on Killzone. Since I am a Mac user, 3DSMax is out of the question. I did try to install it on a Windows bootcamp. But that interface combined with my Retina display makes it completely unreadable. My eyes are WAY too old to read such tiny fonts. I might go for Maya, but I am not using 3D that much right now. Both these programs are a too expensive for my current usage. But Blender is free, and that is one hell of an argument to go ahead and learn it. So today I have managed to model a box, UV-map it, light it and set up a matte/shadow material using nodes. Learning new 3D packages takes a lot of patience. Nothing seems to do what I want it to. But hey, I did managed to finish what I started, which is better than nothing, right?
I am aching to do some painting, but it will have to wait for now. There's more packing to be done, moving stuff to sort out and diapers to be changed.